Dynamic cache - Render not matching viewport
Posted: Wed Sep 23, 2015 9:41 pm
I'm baffled. Seems my dynamic cache stops working around the 200th frame of a 500 frame sequence.
The image below shows the viewport, rendered frame, and live view. I can't figure out why its not working. When i play it back without a cache it seems to work, and when i cache it stops following position around 200th frame. Turning off dynamics and everything is correct.
Action is very basic...only using Follow Position / Rotation to make the phone's movements more natural.
I've changed the main dynamic preferences to have the object stop moving.
Mass = 5
Force = 30/20 (Pos/Rot)
Damping is high
Project Dynamic prefs are changed as well:
Restitution lifetime 15
Steps per frame 15
Max solver iterations per step 10
error threshold 1%
Hoping someone can help.
The image below shows the viewport, rendered frame, and live view. I can't figure out why its not working. When i play it back without a cache it seems to work, and when i cache it stops following position around 200th frame. Turning off dynamics and everything is correct.
Action is very basic...only using Follow Position / Rotation to make the phone's movements more natural.
I've changed the main dynamic preferences to have the object stop moving.
Mass = 5
Force = 30/20 (Pos/Rot)
Damping is high
Project Dynamic prefs are changed as well:
Restitution lifetime 15
Steps per frame 15
Max solver iterations per step 10
error threshold 1%
Hoping someone can help.