Page 1 of 1
Camera mapping adjustment
Posted: Sat Sep 19, 2015 8:50 am
by gueoct
i am using a texture of a big piece of lawn on the ground plane of an exterior scene.
"Camera mapped" is ON, the projection is correct, but it only shows a small part of the whole texture.
How can i scale and position the texture correctly so that it matches my scene? Regular Transform doesn´t seem to work...
Re: Camera mapping adjustment
Posted: Mon Sep 21, 2015 7:21 pm
by gueoct
Please can somebody help me!
i really need some advice how to adjust the camera mapped image!
OTOY please can you offer a proper manual !!!!!
Re: Camera mapping adjustment
Posted: Tue Sep 22, 2015 12:43 am
by abreukers
gueoct wrote:i am using a texture of a big piece of lawn on the ground plane of an exterior scene.
"Camera mapped" is ON, the projection is correct, but it only shows a small part of the whole texture.
How can i scale and position the texture correctly so that it matches my scene? Regular Transform doesn´t seem to work...
hi gueoct, how about using a 3d transform for projection node itself? something like this:
Re: Camera mapping adjustment
Posted: Tue Sep 22, 2015 6:30 pm
by gueoct
abreukers wrote:hi gueoct, how about using a 3d transform for projection node itself?
It actually works! Thanks a lot!