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OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Wed Sep 16, 2015 5:16 pm
by juanjgon
Hi,

This is a new beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.24.1.0 build is available for the last build of Houdini 13.0, all the Houdini 14.0 current production builds, and the release candidate of Houdini 15.0, in Windows x64, Linux gcc4.8 and OSX 10.10

This is only a little update before branch the plugin code to work in all the amazing Octane 3 features ;)

Downloads
Links removed due to incompatibility introduced in current versions of Houdini, please contact [email protected] for further information.

Documentation
http://render.otoy.com/manuals/Houdini/



=============================================
RELEASE 2.24.1.0
=============================================

* NEW FEATURES:

- The Texture RGB node now has a color piker, not only the thre floating RGB parameters.

* BUGS FIXED:

- Fixed issue that caused a crash while saving data into the local DB.


-Juanjo

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Wed Sep 16, 2015 8:03 pm
by Techie
Nice, thanks!

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Wed Sep 16, 2015 9:48 pm
by frostfx
Thanks for all the great work!

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Sat Sep 19, 2015 7:51 pm
by sekow
I cant load the plugin anymore, and I have no idea why..

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Sat Sep 19, 2015 8:40 pm
by juanjgon
sekow wrote:I cant load the plugin anymore, and I have no idea why..
Weird, was the plugin working without problems before this release?

What OS are you using?, If you have updated your system to Windows 10, you must install again the Visual C++ 2012 redistributable package.


-Juanjo

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Sun Sep 20, 2015 10:00 am
by sekow
its an new install of win 7. the c# package is installed. guess there is something else missing

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Mon Sep 21, 2015 8:55 am
by juanjgon
Are you configuring the plugin files search paths in the houdini.env file? perhaps there is a mistake in the paths configuration.

Also, can you please test if Octane standalone works without problems in this system? Could be a system or driver related issue, but I don't think so.

-Juanjo

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Mon Sep 21, 2015 10:30 am
by sekow
standalone is working fine, paths are also good. the error message shows the right path so hou is trying to load the dll.
is there any way to check if the c++ package is installed correctly, or if I have right version? went thru that link in the docs

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Mon Sep 21, 2015 10:58 am
by juanjgon
sekow wrote:standalone is working fine, paths are also good. the error message shows the right path so hou is trying to load the dll.
is there any way to check if the c++ package is installed correctly, or if I have right version? went thru that link in the docs
You are right, Houdini can find the plugin .dll file, so the HOUDINI_PATH variable is right, but the problem can be that the plugin can't find the Octane.dll and Octane.dat files inside the "bin" folder. Are you sure that the PATH variables is right? It must point to the "bin" folder of the plugin deploy directory.

PATH = "C:/path/to/octane/bin;$PATH"
HOUDINI_PATH = "C:/path/to/octane;&"


-Juanjo

Re: OctaneRender™ 2.2 for Houdini™ build 2.24.1.0

Posted: Mon Sep 21, 2015 11:25 am
by sekow
'/bin' damn, that was it, I am so sorry for the noise.
Thanks for helping out!