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Object Pass Blacked out

Posted: Wed Sep 16, 2015 8:51 am
by coenbrasser
Hey,

I'm struggling with the object passes in Octane. Running c4d r16 studio, octane standalone 2.24.1 en c4d plugin 2.24.0 r1 on windows 10 64bit.
Here is my scene file: https://drive.google.com/file/d/0B0ekwv ... sp=sharing (free astronaut model for your help ;) ).

What I'm running into is as followed, I think I have a setup for rendering a multipass with reflections and an UV pass with the layer id and when I preview in the liveviewer(and save from the live viewer) it works as it should.
But the moment I turn on the layer ID in the Octane render passes I get pure black renders.

It feels like I'm just missing a switch some where but can't seem to find it. Any clues why?

Re: Object Pass Blacked out

Posted: Wed Sep 16, 2015 9:18 am
by bepeg4d
Hi,
please, switch from "Resend all scene data" to "Resend only updated objects in the Octane Render settings:
Schermata 2015-09-16 alle 11.11.56.jpg
ciao beppe

Re: Object Pass Blacked out

Posted: Wed Sep 16, 2015 11:37 am
by coenbrasser
I could kiss you right now!

This was it, thanks a ton man!

Re: Object Pass Blacked out

Posted: Wed Sep 16, 2015 11:52 am
by aoktar
coenbrasser wrote:I could kiss you right now!

This was it, thanks a ton man!
Hi,
never change this render methods without knowing how works in background. It's fine by default.