Object Pass Blacked out
Posted: Wed Sep 16, 2015 8:51 am
Hey,
I'm struggling with the object passes in Octane. Running c4d r16 studio, octane standalone 2.24.1 en c4d plugin 2.24.0 r1 on windows 10 64bit.
Here is my scene file: https://drive.google.com/file/d/0B0ekwv ... sp=sharing (free astronaut model for your help
).
What I'm running into is as followed, I think I have a setup for rendering a multipass with reflections and an UV pass with the layer id and when I preview in the liveviewer(and save from the live viewer) it works as it should.
But the moment I turn on the layer ID in the Octane render passes I get pure black renders.
It feels like I'm just missing a switch some where but can't seem to find it. Any clues why?
I'm struggling with the object passes in Octane. Running c4d r16 studio, octane standalone 2.24.1 en c4d plugin 2.24.0 r1 on windows 10 64bit.
Here is my scene file: https://drive.google.com/file/d/0B0ekwv ... sp=sharing (free astronaut model for your help

What I'm running into is as followed, I think I have a setup for rendering a multipass with reflections and an UV pass with the layer id and when I preview in the liveviewer(and save from the live viewer) it works as it should.
But the moment I turn on the layer ID in the Octane render passes I get pure black renders.
It feels like I'm just missing a switch some where but can't seem to find it. Any clues why?