daveyt work in progress
Posted: Tue Sep 15, 2015 12:44 pm
2000x1250 resized 50 percent hdri,1 hour single gtx 580
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Love the composition but that floor! Is this DL kernel?daveyt wrote:hdri test 22 mins gtx 580 lighting test
Hi Seeker,Seekerfinder wrote:Love the composition but that floor! Is this DL kernel?daveyt wrote:hdri test 22 mins gtx 580 lighting test
Seeker
I think it's 2.2 in that case, but I'm not sure. The scale and tone / texture of the floor puts me off a little but perhaps what is most distracting is the game-engine-like clean line of the floor to the left and rear walls. It seems out of wack with with the texture of the brick wall - like it's 'betraying' it... I think that one would normally expect some a skirting board as well, which might help. Not sure, just my quick opinion while I am procrastinating on working drawings at 23:17 on a Friday night. Oh drats.daveyt wrote:Hi Seeker,Seekerfinder wrote:Love the composition but that floor! Is this DL kernel?daveyt wrote:hdri test 22 mins gtx 580 lighting test
Seeker
the kernel is path tracing, the floor comes free from "vis people" it's 7440x7372 24 bit rgb, maybe I have the gamma set wronge,
Do you know if 24 bit rgb should have gamma 1 or 2.2 if using linear off
Daveyt