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LiveDB textures to Photoshop???
Posted: Wed Sep 09, 2015 7:04 pm
by morphious2013
How do I use the skin textures from the LiveDB after I have applied them to a character in the Octane Plugin? I want to be able to have V6 or V4 Texture map from that skin texture that I can alter in Photoshop. Is this possible? Thanks.
Re: LiveDB textures to Photoshop???
Posted: Wed Sep 09, 2015 11:49 pm
by face_off
How do I use the skin textures from the LiveDB after I have applied them to a character in the Octane Plugin? I want to be able to have V6 or V4 Texture map from that skin texture that I can alter in Photoshop. Is this possible? Thanks.
The texturemaps are embedded in the LiveDb ORBX file, so you need to "Unpack" the textures from the ORBX to access and edit them. To do this, run Octane Standalone, File->Open->C:\Users\[username]\AppData\Roaming\OctaneRender\localDb\MyLocalDbMaterial.ORBX. File->Unpack Package into a new folder. Then connect the unpacked texturemaps from that folder into you Octane material in Poser.
Paul
Re: LiveDB textures to Photoshop???
Posted: Sat Sep 12, 2015 8:18 pm
by morphious2013
Can't find octane standalone. Hint to it's location?
Re: LiveDB textures to Photoshop???
Posted: Sat Sep 12, 2015 9:03 pm
by wimvdb
Re: LiveDB textures to Photoshop???
Posted: Sat Sep 12, 2015 9:54 pm
by morphious2013
I mean on my computer. Don't see it.
Re: LiveDB textures to Photoshop???
Posted: Sat Sep 12, 2015 10:02 pm
by face_off
You need to install it.
viewtopic.php?f=24&t=50202
Paul
Re: LiveDB textures to Photoshop???
Posted: Sun Sep 13, 2015 1:05 pm
by morphious2013
Strange. Thought I already did. I was under the impression it had to installed for the plugin to work. OK, thanks.
Re: LiveDB textures to Photoshop???
Posted: Sun Sep 13, 2015 2:05 pm
by morphious2013
There is nothing in the folder path you specified. Do I need to download the LiveDB, if so, how? Thanks.
Re: LiveDB textures to Photoshop???
Posted: Sun Sep 13, 2015 10:47 pm
by face_off
My apologies....you will need to drag the LiveDb material onto the Octane Standalone canvas, then save it to the Local DB, then open the ORBX for that save LocalDb file. There may be a quicker workflow than that, but that's the only way I could see. You could also do it much quicker via the LUA system in Octane Standalone - but you would need to know/learn LUA.
Paul
Re: LiveDB textures to Photoshop???
Posted: Mon Sep 14, 2015 11:36 am
by wimvdb
I am not really sure what you want
I normally use the plugin, apply the liveDB material and if there is a texture I want to change, i select the image node, then Click on the filename, then click on Select from File System. It will open up the folder where the texture is located. Now I can change the texture or edit the texture (Right click and open with PS)
But maybe you want to do something completely different