Mix material by slope & height
Posted: Mon Sep 07, 2015 3:42 pm
Hi there,
I'm trying to use octane materials to make landscapes (as its so good at rendering from carbon scatter) and was wondering if there is any way to filter a mix material by slope and height similar to Cinema's built in terrain shader? I tried using that but it doesn't work. It almost does but its on the wrong axis and cannot be changed.
I'd like to be able to make landscapes that transition from grass to rock to snow etc based on height & slope..
Many thanks,
Roger
I'm trying to use octane materials to make landscapes (as its so good at rendering from carbon scatter) and was wondering if there is any way to filter a mix material by slope and height similar to Cinema's built in terrain shader? I tried using that but it doesn't work. It almost does but its on the wrong axis and cannot be changed.
I'd like to be able to make landscapes that transition from grass to rock to snow etc based on height & slope..
Many thanks,
Roger