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Octane Render for Modo Batch Render
Posted: Mon Aug 31, 2015 6:22 am
by v1adut
Hi Paul,
is it possible that we will have an octane render batch render plugin that will read a list of scenes that we set partameters and we let the software run overnight.
There is a plugin for modo
http://community.thefoundry.co.uk/discu ... =4&t=48440 can we have a clone for octane render.
Cheers,
Vlad
Re: Octane Render for Modo Batch Render
Posted: Mon Aug 31, 2015 9:17 am
by face_off
Hi - that script looks like it only supports up to Modo701. The next release of the plugin should hopefully have a new command added - to save the current render to file. So in theory, it will be possible to write a simple python script to check if the render is complete - and if it is, save to png and load the next file in sequence.
Paul
Re: Octane Render for Modo Batch Render
Posted: Mon Aug 31, 2015 5:42 pm
by v1adut
face_off wrote:Hi - that script looks like it only supports up to Modo701. The next release of the plugin should hopefully have a new command added - to save the current render to file. So in theory, it will be possible to write a simple python script to check if the render is complete - and if it is, save to png and load the next file in sequence.
Paul
I feel you are busy with all the plugins you support today for octane Paul, but if you can close this functionality this will be a nice addition for over night render for the files I made during the day.
Cheers
Vlad.
Re: Octane Render for Modo Batch Render
Posted: Tue Sep 01, 2015 2:38 pm
by LFedit
This would be amazing. Not saying its you or anything but I think more devs need to look at maxwell render. Their multilight interface and network render interface are amazing. Let alone the referenced material system. Like I said, you do a great job and I love octane, especially the speed. But just those "little" things (I'm sure they aren't so little) would really make it the ultimate render.