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negative numbers

Posted: Fri Aug 28, 2015 6:11 pm
by hdace
Octane does not render sequences correctly when in the negative part of the timeline. I'm not sure if this is a known issue. I know Bullet doesn't support negative numbers. There may be other things too. The scene I'm working on doesn't have any Bullet issues.

Anyway, say I tell LightWave to render frames -10 to 10. The first frame Octane renders is -9. The timeline position indicator is on -10, but the Octane render window reports that it's rendering -9 and it does indeed render -9. So I could compensate for that by telling LW to render from -11 to 10. Except that when the timeline gets to -1 Octane renders and saves 0, and it names the file 0. Then the timeline goes to frame 0 and Octane renders frame 0 again. From then on they're in sync. The outcome for me would be acceptable except that Octane has rendered frame 0 twice.

It doesn't happen too often, but I definitely need to render in the negative area sometimes and it's really important that it work correctly. I can cope with this no problem but it would be nice if it could be fixed.

Thanks!

Re: negative numbers

Posted: Sat Aug 29, 2015 12:50 am
by juanjgon
Thanks for reporting this issue. I think that nobody else had tried to render negative frames before ;)

I will try to fix it for the next build.

-Juanjo