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Catching light part 1
Posted: Sun Jan 16, 2011 8:38 pm
by enricocerica
Hi,
Back to boring archviz, but you know now, the alternance

So this time I wanted to focus on light trying to get good indoor illumination, well I started with a simple test scene and you know, once I begin to model I can't stop so I came out with a more complex scene based on a restructured old factory concept with mobile walls to reorganize space. More images will come later on.
Comments are welcome, contrast seems ok on my display, duno on yours.
Re: Catching light
Posted: Sun Jan 16, 2011 8:47 pm
by Skeletor
Awesome as always!

Could you put some of your materials on the live DB?
Re: Catching light
Posted: Tue Jan 18, 2011 6:54 am
by Mateuet
My favourite scene from all your archviz works. Really really nice. I love the kid's auto.
Beautiful work.
Re: Catching light
Posted: Tue Jan 18, 2011 9:15 am
by Arhitekt
Job well done! I love the first and second picture. Lighting and textures are so live!
Keep up the good work.
Re: Catching light
Posted: Tue Jan 18, 2011 10:33 am
by mlody47
nice images, but boring
Why your only making visualisations??? I know You could go way above this

Re: Catching light
Posted: Tue Jan 18, 2011 12:03 pm
by 3rdeye
all the images are beautifully rendered.. !!
3rdeye
Re: Catching light
Posted: Tue Jan 18, 2011 12:17 pm
by FamilyGuy
Evermotion likes you

Re: Catching light
Posted: Tue Jan 18, 2011 1:35 pm
by tyrot
mlody:)
boring usually is "money" in 3D

Re: Catching light
Posted: Tue Jan 18, 2011 5:42 pm
by enricocerica
Thanks for your kind words
@skeletor:Most of the textures are not mine, I should check if I can publish material using those textures without any copyright issue, but yeah I may add some material later on
@FamilyGuy:Yep, saw that
@Mlody47:Well if you have a look to my site you will see that I not only make visualisations

(assuming you mean archviz). Beside that you open a debat and I'll probably make some enemies but indeed making archviz is quite boring and I don't consider myself as an artist when I'm doing such renderings but instead as a techicien, except when they produce emotion which is not easy. But you know inspiration is not always there and that's why I'm sometimes doing archviz. Anyway, as Tyrot said, if you hope to make some money with 3D, boring renders are probably the key, unfortunately art doesn't pay during life

and sadly in 3D probably not even after

Re: Catching light
Posted: Tue Jan 18, 2011 5:57 pm
by ttaberna
enricocerica wrote:
@Mlody47:Well if you have a look to my site you will see that I not only make visualisations

(assuming you mean archviz). Beside that you open a debat and I'll probably make some enemies but indeed making archviz is quite boring and I don't consider myself as an artist when I'm doing such renderings but instead as a techicien, except when they produce emotion which is not easy. But you know inspiration is not always there and that's why I'm sometimes doing archviz. Anyway, as Tyrot said, if you hope to make some money with 3D, boring renders are probably the key, unfortunately art doesn't pay during life

and sadly in 3D probably not even after

I feel same way about the artist thingy I feel more like technician, but I enjoy doing it, it seems not boring to me
BTW, Very cool pix! as always