OctaneRender™ 2.2 for Houdini™ build 2.24.0.0
Posted: Fri Aug 14, 2015 9:30 pm
Hi,
This is the fourth beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.24.0.0 build is available for the last build of Houdini 13.0, all the Houdini 14.0 current production builds, and the release candidate of Houdini 15.0, in Windows x64, Linux gcc4.8 and OSX 10.10
Downloads
Links removed due to incompatibility introduced in current versions of Houdini, please contact [email protected] for further information.
Documentation
http://render.otoy.com/manuals/Houdini/
=============================================
RELEASE 2.24.0.0
=============================================
* NEW FEATURES:
- New parameter "Instancing MB computed from velocity attribute" in the Octane OBJ custom spare parameters. Can be enabled in the OBJ instance nodes to compute the instances motion blur using the "v" velocity attribute. Useful when instancing over particle system or other OBJ nodes with variable ptnum IDs, or when only the instances translation motion blur is useful in the scene.
- Instancing over particle systems or other OBJ sequences without a constant topology is now detected and a error message is displayed to warn the users.
- Support of the Octane LiveDB. New icon in the shelf to open the LiveDB asset database and import the material to a new SHOP node.
- New "LiveDB" tab in the plugin options panel. In this tab you can set the directory to store the downloaded LiveDB textures and the LocalDB path.
- Added the Octane "Transformation Value" and "Value Enum" nodes.
- New CTRL+click function in the IPR to pick a material and open it in the Octane native node editor. This function must be used only to export the material to the LiveDB/LocalDB databases. EDITING THE MATERIAL IN THIS NODE EDITOR IS DANGEROUS AND CAN CRASH HOUDINI.
* BUGS FIXED:
- Fixed an internal architecture problem with the Octane attribute names translated to the Houdini VOP nodes. This change should not affect the old scenes.
- Fixed the network rendering bandwidth test.
- The version number of slaves is printed in the network render dialog.
- Fixed fully transparent planes behaving incorrectly in scattering media.
- Fixed a problem with the Octane OBJ spare parameters tab, that sometimes was not add at the end of the available parameters in the OBJ nodes.
- Fixed the crashes due to instancing over particle systems or OBJ sequences without variant ptnum or variant particle counts.
-Juanjo
This is the fourth beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.24.0.0 build is available for the last build of Houdini 13.0, all the Houdini 14.0 current production builds, and the release candidate of Houdini 15.0, in Windows x64, Linux gcc4.8 and OSX 10.10
Downloads
Links removed due to incompatibility introduced in current versions of Houdini, please contact [email protected] for further information.
Documentation
http://render.otoy.com/manuals/Houdini/
=============================================
RELEASE 2.24.0.0
=============================================
* NEW FEATURES:
- New parameter "Instancing MB computed from velocity attribute" in the Octane OBJ custom spare parameters. Can be enabled in the OBJ instance nodes to compute the instances motion blur using the "v" velocity attribute. Useful when instancing over particle system or other OBJ nodes with variable ptnum IDs, or when only the instances translation motion blur is useful in the scene.
- Instancing over particle systems or other OBJ sequences without a constant topology is now detected and a error message is displayed to warn the users.
- Support of the Octane LiveDB. New icon in the shelf to open the LiveDB asset database and import the material to a new SHOP node.
- New "LiveDB" tab in the plugin options panel. In this tab you can set the directory to store the downloaded LiveDB textures and the LocalDB path.
- Added the Octane "Transformation Value" and "Value Enum" nodes.
- New CTRL+click function in the IPR to pick a material and open it in the Octane native node editor. This function must be used only to export the material to the LiveDB/LocalDB databases. EDITING THE MATERIAL IN THIS NODE EDITOR IS DANGEROUS AND CAN CRASH HOUDINI.
* BUGS FIXED:
- Fixed an internal architecture problem with the Octane attribute names translated to the Houdini VOP nodes. This change should not affect the old scenes.
- Fixed the network rendering bandwidth test.
- The version number of slaves is printed in the network render dialog.
- Fixed fully transparent planes behaving incorrectly in scattering media.
- Fixed a problem with the Octane OBJ spare parameters tab, that sometimes was not add at the end of the available parameters in the OBJ nodes.
- Fixed the crashes due to instancing over particle systems or OBJ sequences without variant ptnum or variant particle counts.
-Juanjo