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Switching between render kernels cause reset of options

Posted: Wed Aug 12, 2015 8:13 am
by Micha3D
Hi,

example: I have a good setup for "direct lighting" and quick jump to "path tracing" to see, how this would work. OK, to slow, I jump back to "direct lighting", but now some options like glossy/specular depth are reset to default. Please make that current setups are full keeped.

Ciao,
Micha

Re: Switching between render kernels cause reset of options

Posted: Wed Aug 12, 2015 1:27 pm
by face_off
Once you change kernels - the value of any pins that were in the old kernel but not in the new kernel are lost, and will be reset to their default values where you change back to the original kernel.

Paul

Re: Switching between render kernels cause reset of options

Posted: Thu Aug 13, 2015 6:17 am
by Micha3D
Right, and if Octane will try to be userfriendly, than it will keep the options, since users like to test different setups. Reset to default isn't a good way.

Re: Switching between render kernels cause reset of options

Posted: Fri Aug 14, 2015 12:21 am
by nuno1980
Are you using OctaneVR (not demo but until august 15th at 12am)?

Re: Switching between render kernels cause reset of options

Posted: Fri Aug 14, 2015 5:16 am
by Micha3D
No, Octane for Rhino.