Switching between render kernels cause reset of options
Posted: Wed Aug 12, 2015 8:13 am
Hi,
example: I have a good setup for "direct lighting" and quick jump to "path tracing" to see, how this would work. OK, to slow, I jump back to "direct lighting", but now some options like glossy/specular depth are reset to default. Please make that current setups are full keeped.
Ciao,
Micha
example: I have a good setup for "direct lighting" and quick jump to "path tracing" to see, how this would work. OK, to slow, I jump back to "direct lighting", but now some options like glossy/specular depth are reset to default. Please make that current setups are full keeped.
Ciao,
Micha