Page 1 of 1
What will V3 OSL mean for c4d users?
Posted: Tue Aug 11, 2015 3:45 am
by JessicaVines
Hi,
Will we be able to use vertex based shaders? integrate Cinema's 3D procedural shaders? Better mograph shaders? etc
Thanks.
Re: What will V3 OSL mean for c4d users?
Posted: Tue Aug 11, 2015 10:57 am
by aoktar
Vertex shader is different than OSL. It will be implement as native support in Octane.
If we talk about OSL, it can be most important addition for myself. Because it will give you freedom to write any shader/materials. But it's highly dependant to how will be integrated. We need to reach all parameters of renderer to write anythings. Better mograph shaders, we need some object index parameters in shaders. That's impossible in 2.0.
Re: What will V3 OSL mean for c4d users?
Posted: Tue Aug 11, 2015 11:49 am
by Gumz
Oh man! This waiting is starting to affect me emotionally!
Give me! Give me! Give me! Give me! Give me! Give me! Give me! Give me! Give me! Give me! Give me! Give me!