How to connect normal,glossiness etc maps
Posted: Sun Aug 02, 2015 9:08 pm
Octane Render for Blender
Im having problems with setting up map nodes correctly.
I have watched mtimtam's good tutorials, but im missing small bits.
How to setup maps correctly?
I have .pngs for Diffuse(base color),
Normal, Glossines. (I can create more, im using Allegorithmics software)
I use image tex node for Diffuse
But what about the others, how do i connect them? I have tried, but without the wanted effect.
What is float tex? And alpha tex?
Please help
Thx
Lakris
Im having problems with setting up map nodes correctly.
I have watched mtimtam's good tutorials, but im missing small bits.
How to setup maps correctly?
I have .pngs for Diffuse(base color),
Normal, Glossines. (I can create more, im using Allegorithmics software)
I use image tex node for Diffuse
But what about the others, how do i connect them? I have tried, but without the wanted effect.
What is float tex? And alpha tex?
Please help

Thx
Lakris