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Van Helsing

Posted: Thu Jul 30, 2015 9:38 pm
by Wayfa
An illustration I've finished yesterday.
Mi version of the Van Helsing character.
Rendered on Octane 1.55, made on Zbrush, 3dsmax and PS

Re: Van Helsing

Posted: Fri Jul 31, 2015 12:14 am
by Rikk The Gaijin
Great job! 8-)
I have a question: since 1.55 doesn't support hair, how did you make yours? It's just geometry from fibermesh?

Re: Van Helsing

Posted: Fri Jul 31, 2015 12:31 am
by Wayfa
Yep, just pure geo coverted from Zbrush
Not very efficient, but works.
Rikk The Gaijin wrote:Great job! 8-)
I have a question: since 1.55 doesn't support hair, how did you make yours? It's just geometry from fibermesh?

Re: Van Helsing

Posted: Fri Jul 31, 2015 12:55 am
by Rikk The Gaijin
May I ask why you didn't update to Octane 2.x?

Re: Van Helsing

Posted: Fri Jul 31, 2015 8:47 am
by glimpse
Rikk The Gaijin wrote:May I ask why you didn't update to Octane 2.x?
Good questiosn from Rikk as always, I'm interested too why Guys keep working on older version still..

P.S. Nice work!

Re: Van Helsing

Posted: Fri Jul 31, 2015 8:40 pm
by Wayfa
The only reason possible.. I didn't bought the new license yet.
I work on game development, so I use this software occasionally for fun on my free time. : :geek: