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sculpts and shaders
Posted: Thu Jul 23, 2015 3:06 pm
by acc24ex
Re: sculpts and shaders
Posted: Fri Jul 24, 2015 5:05 am
by ten
nice work!
ten
Re: sculpts and shaders
Posted: Fri Jul 24, 2015 5:12 am
by bparvini
Looks great!
Also I got the same error last night. so you're not alone on that.
Re: sculpts and shaders
Posted: Fri Jul 24, 2015 5:19 am
by Rikk The Gaijin
Very cool shaders!
Yes, I had the same error, I had to link my images from imgur.
Re: sculpts and shaders
Posted: Fri Jul 24, 2015 3:53 pm
by acc24ex
Rikk The Gaijin wrote:Very cool shaders!
Yes, I had the same error, I had to link my images from imgur.
forum admins get on this..
- actually had fun discovering how the next shader will behave depending on the sculpt detail and texture - that's the fun part about octane, I didn't have to reference anything so I was curios about every result, probably got a few new reference shaders for future sculpts - tried adding things like this to octane live DB but they don't behave well, or something explodes in the nodes..
Re: sculpts and shaders
Posted: Sat Jul 25, 2015 4:09 pm
by itsallgoode9
these shaders are spectacular! are these done completely with procedurals?
Re: sculpts and shaders
Posted: Sat Jul 25, 2015 11:02 pm
by acc24ex
thanks!
- for SSS single texture to drive gradients and bump, everything else is dirt shaders and mix nodes
- the bronze oxide ones have a texture for bump only
SSS, not that optimized, probably don't need another mix node, but that's how I left it..