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C4d Team Render and out of Memory
Posted: Wed Jul 22, 2015 2:30 am
by sebastian
So I am trying to render an Octane render via team render and everytime I press team render it says :
ASSET ERROR: filename.ies (ImageTexture) I think this is an octane light - still don't know how to fix this, but
the main problem is that right after it says
Cinema 4d studio - Out of memory
Details: preparing the rending file.
I can render the scene just fine using one computer the problem is when I use octane via team render.
Team render works fine when not using octane. And everything loads without errors when I open the team render client on the second machine.
I have a second license of octane running on the separate machine.
Re: C4d Team Render and out of Memory
Posted: Wed Jul 22, 2015 10:39 am
by bepeg4d
hi,
have you tried to copy the IES file to the other client?
have you tried the octane net rendering option instead of the c4d team render?
With this feature, it is not necessary to have all the assets in all the machines and you can use all the GPUs power in your net even during the setup of the scene, not just during the final rendering... it's amazing

ciao beppe
Re: C4d Team Render and out of Memory
Posted: Wed Jul 22, 2015 10:52 am
by aoktar
Hi,
creating or copying a filename.ies in "tex" folder can work as Beppe says. Also you can delete "filename.ies" from light tag as in pictures. But that should be a bug in team render because c4d doesn't behaves as error to this template file name.
Note: couldn't attach a image. select octane lighttag on arealight, click "ies" button. Enter to distribution and delete file name. Later click default button. And set your values back again
Re: C4d Team Render and out of Memory
Posted: Wed Jul 22, 2015 7:53 pm
by sebastian
thanks!
So, if I use the network rendering then I won't get the same probelms? and It will make it so that my workflow is faster? great!
IS there a website or tutorial that explains how to setup the octane render network in c4d?
I would also like to learn of how to use the gpu of the other computer via network connection to make my networks faster any link or help would be greatly appreciated
since I would love to get both things working
Re: C4d Team Render and out of Memory
Posted: Wed Jul 22, 2015 9:23 pm
by aoktar
It can be slower if you don't properly set-up your scenes. But it exactly work at same logic of Interactive mode(Live Viewer). When you use "resend only updated objects" method, it will send only changed parts of scenes to clients. There is a part in pdf manual about network rendering. It's very simple to setup via _install_daemon.bat script on clients.
Re: C4d Team Render and out of Memory
Posted: Thu Jul 23, 2015 12:19 am
by sebastian
thanks just got it working.