Page 1 of 1
Nature FX with Light transmission Nodes
Posted: Sun Jul 19, 2015 6:07 am
by LightwaveGuru
Example 1
color channel

clay grey

amb occ

wireframe

Material ID

Object_ID
Example 2
color channel

clay grey

amb occ

wireframe

Material ID

Object_ID
Scene Data
Scene size 2,2 gb in vram
Pathtracing Kernel with 6000 Msamples
Software Lightwave 2015/Octane
snip lwguru
Re: Nature FX with Light transmission Nodes
Posted: Sun Jul 19, 2015 6:38 pm
by LightwaveGuru
Re: Nature FX with Light transmission Nodes
Posted: Sun Jul 19, 2015 9:07 pm
by dotcommer
Wow. I love that close-up in the grass.
Re: Nature FX with Light transmission Nodes
Posted: Mon Jul 20, 2015 9:10 am
by LightwaveGuru
dotcommer wrote:Wow. I love that close-up in the grass.
me to
Light transmission nodes and path tracing rules. the rendertimes with 4x gtx780ti is with 6000 Msamples round about toooooo looooooong....but for Stills is it ok....LOL

with the direct lighting kernel you need for 1000 Msamples for that scene 5-7 minutes. Thats ok but the look with pathtracing and more Samples bring a better more realistic look.
snip lwguru
Re: Nature FX with Light transmission Nodes
Posted: Tue Nov 03, 2015 4:33 pm
by skibbbi
Could you fix links to images?
Re: Nature FX with Light transmission Nodes
Posted: Wed Nov 04, 2015 11:19 am
by LightwaveGuru
skibbbi wrote:Could you fix links to images?
sorry yes my old server die...
here some of them...
color channel

clay grey

amb occ

wireframe

Material ID
Example 2
color channel

clay grey

amb occ

wireframe

Material ID
snip lwguru