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Home-Office Interior
Posted: Wed Jul 15, 2015 5:42 am
by sadece
Hi everybody,
a new interior scene render has just finished. so close to finish so did not post under wip. Hope you like. Any c&c are welcome. Thanks for watching.
Kernel:PT 1000samples
Resolution : 2K
Render time : 7 min. with Titan+780
Re: Home-Office Interior
Posted: Wed Jul 15, 2015 6:37 am
by rappet
Seems good lighted scene.
Can you tell more about the setup for lighting (daylight, hdr, ...) ?
Is it a closed room or did you leave the wall on camera side to get light inside?
The painting between the windows seems a little forced/crowded to me.
Greetz,
Re: Home-Office Interior
Posted: Wed Jul 15, 2015 7:32 am
by Lewis
Very nice, and pretty clean for 1000 samples only.
Re: Home-Office Interior
Posted: Wed Jul 15, 2015 9:14 am
by sadece
Thank you very much guys.
Rappet, i used an hdri and a window sized area light on the right side, shadow visibility off. as you mentioned there is a big hole behind the camera. Eventhough i do not like this method bcos of unrealistic lighting and reflections, there is no any other way to get rid of render times that takes ages.
actually i am not happy with the painting on the wall, would be pleasure if you have an idea:)
Cheers Hüseyin
Re: Home-Office Interior
Posted: Wed Jul 15, 2015 9:28 am
by rappet
sadece wrote:Thank you very much guys.
Rappet, i used an hdri and a window sized area light on the right side, shadow visibility off. as you mentioned there is a big hole behind the camera. Eventhough i do not like this method bcos of unrealistic lighting and reflections, there is no any other way to get rid of render times that takes ages.
actually i am not happy with the painting on the wall, would be pleasure if you have an idea:)
Cheers Hüseyin
Hi Sadece,
Thanx for sharing.
I would move the painting to the right and hang it above the cabin (smaller size).
cheers,
Re: Home-Office Interior
Posted: Thu Jul 16, 2015 9:24 am
by sadece
Hi Rappet thanks for the feedback.
Re: Home-Office Interior
Posted: Fri Jul 17, 2015 12:13 pm
by Yambo
Looks great.
Small question - Looks like the sofas shadows are a bit off. Ary you sure you ray epsilon value is correct related to scene scale?
Re: Home-Office Interior
Posted: Fri Jul 17, 2015 9:59 pm
by sadece
Hi Yambo.Thank you
i do always work in real dimensions in cm. And do not change ray epsilon value since i m happy with the default value that is 0.0001 i guess. I am far away from computer and cant check it out atm but sure it is default.
Re: Home-Office Interior
Posted: Sat Jul 18, 2015 4:06 am
by Yambo
Looks like a good scene to test this ray epsilon shadow isuue i've noticed. If you like - please add zero, subtract a zero and send some renders to see if you get better shadow results for the sofas legs. It had better results for inerior in real world scale for scenes that the legs of the furnitore are very thin like those.
Re: Home-Office Interior
Posted: Sat Jul 18, 2015 10:11 am
by sadece
Yambo, i've just done render with the value of 0 (the field doesnt get the exact Zero but the lowest as possible) and here is the result.
PS.Conherit ratio = 0