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Another Rendering Problem.

Posted: Tue Jul 14, 2015 10:10 pm
by Fikey
I've read the previous threads regarding camera/rendering problems and I have adjusted Distance/Camera properties etc as suggested. However, my problem is not "black" renders.

When rendering in the viewport it's okay. An initial F12 render is also okay but the problem occurs from then on with subsequent renders. I've attached an image file. Any suggestions?
screenshot.27.png

Re: Another Rendering Problem.

Posted: Wed Jul 15, 2015 5:31 pm
by Fikey
Okay I think I've found a solution. This may have been some sort of memory problem. What it's caused by I don't know.

Although I don't know what specifically the problem was, I found that appending the mesh from an official blender build to an octane build solved the problem.

8-)

Re: Another Rendering Problem.

Posted: Thu Jul 23, 2015 8:01 pm
by Fikey
Just an update...

Appending a previous scene to a new octane scene was actually, it turned out, only incidental.

The actual problem was down to having switched between Cycles and Octane and not unchecking both the "Cache BVH" and "Persistent Images" checkboxes in Cycles.

:roll:

As you were...