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Siding
Posted: Wed Jul 08, 2015 1:01 am
by geofnarlee
Thought this could be made with "checks" texture but don't see how to make the shadow lines thin and the (say) clapboard wide...
Re: Siding
Posted: Wed Jul 08, 2015 1:47 am
by face_off
Hi - can you post a screenshot of what you are trying to achieve pls?
Thanks
Paul
Re: Siding
Posted: Wed Jul 08, 2015 2:14 am
by geofnarlee
anything like this, Paul.
THX,
Geof
Re: Siding
Posted: Wed Jul 08, 2015 9:47 am
by face_off
Thanks Geof. I'm still not sure what you are trying to achieve.
Paul
Re: Siding
Posted: Wed Jul 08, 2015 10:41 am
by geofnarlee
That is clapboard siding on a house. I made that in Revit, in the Appearance Tab, using the Tiles procedural. I was hoping Octane had an analogue to that.
Re: Siding
Posted: Wed Jul 08, 2015 11:44 am
by face_off
That is clapboard siding on a house. I made that in Revit, in the Appearance Tab, using the Tiles procedural. I was hoping Octane had an analogue to that.
You can use the texturemap you created above in an Image node in the diffuse pin of the Octane siding material.
Paul
Re: Siding
Posted: Wed Jul 08, 2015 2:04 pm
by geofnarlee
Thanks, Paul. I just thought there might be a "procedural" way, which gives a quicker ability to modify. But no problem/that works.