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Monty Python's Black Knight - Sci-Fi version

Posted: Sat Jul 04, 2015 2:24 pm
by nyhmrod
A Sci-Fi take off on monty python's iconic scene - the black knight from "monty python and the holy grail"
made with cinema 4d, zbrush, realflow, octane renderer and after effects.
final project I wokred on for 3 months, from a 4 year degree in visual communication at Bezalel academy for arts and design - jerusalem

rendered with a single gtx760. thanks, octane, for making this possible.


Re: Monty Python's Black Knight - Sci-Fi version

Posted: Sun Jul 05, 2015 1:34 pm
by p3taoctane
ha ha .. well pulled off and great idea
The Monty Boys would be proud!

Re: Monty Python's Black Knight - Sci-Fi version

Posted: Mon Jul 06, 2015 6:32 am
by Elvissuperstar007
why it is all noise?

Re: Monty Python's Black Knight - Sci-Fi version

Posted: Mon Jul 06, 2015 8:08 pm
by nyhmrod
it's all noisy coz of the low sampling i had to use.
could reach maximum of 500 samples... sometimes 1000 for closeups... but the render time was too long.
hope some day i could get my hands on stronger graphic card than gtx760...

Re: Monty Python's Black Knight - Sci-Fi version

Posted: Mon Jul 06, 2015 9:17 pm
by Elvissuperstar007
nyhmrod wrote:it's all noisy coz of the low sampling i had to use.
could reach maximum of 500 samples... sometimes 1000 for closeups... but the render time was too long.
hope some day i could get my hands on stronger graphic card than gtx760...
you need to configure the rendering
PT
static noise it is important for the animation
caustic blur 1.0 removes noise
Coherent ration 0.3-0.4 removes noise and hot pixels
Clump 50 removes noise and hot pixels
filter size 1.0
samples need only 500 + -