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fragmentation

Posted: Wed Jul 01, 2015 5:53 pm
by acc24ex
parametricism in play, mostly voronoi fragment modifier and shaders with dirt maps
fragmentation.jpg
9 ivory tower.jpg
5.jpg
7.jpg
Imagefragmentation wallpaper ]

you can download this one on flickr use it as wallpaper https://flic.kr/p/vwN2gi

- check out the updated porfolio with more views

http://on.be.net/1NGGCQb


Re: fragmentation

Posted: Thu Jul 02, 2015 10:49 am
by bepeg4d
Great pieces ;)
Which sw have you used for modelling?
ciao beppe

Re: fragmentation

Posted: Thu Jul 02, 2015 3:18 pm
by acc24ex
thanks
- using 3dmax, and vorofrag modifier/plugin, not sure maybe some retopology in zbrush via dynamesh or zremesher

Re: fragmentation

Posted: Sat Jul 04, 2015 4:16 am
by Phil_RA
Nice rendering and shapes, I like abstract art:)

Re: fragmentation

Posted: Sat Jul 04, 2015 5:37 pm
by acc24ex
thanks me too :) - it's like, work for me you stupid computer, why should I do the modelling

- check out the updated porfolio
higher res there

http://on.be.net/1NGGCQb

Re: fragmentation

Posted: Sat Jul 04, 2015 8:24 pm
by oguzbir
Brilliant mate. Keep up the good ones. :)

Re: fragmentation

Posted: Sun Jul 05, 2015 1:26 am
by prehabitat
*like**like**like*

Re: fragmentation

Posted: Mon Jul 06, 2015 3:39 pm
by acc24ex
oh, thanks, I've figured out a few more parametric things I could pass through this system.. hopefully I'll stay on focus :)
4.jpg