Page 1 of 1
fragmentation
Posted: Wed Jul 01, 2015 5:53 pm
by acc24ex
parametricism in play, mostly voronoi fragment modifier and shaders with dirt maps
fragmentation wallpaper ]
you can download this one on flickr use it as wallpaper
https://flic.kr/p/vwN2gi
- check out the updated porfolio with more views
http://on.be.net/1NGGCQb
Re: fragmentation
Posted: Thu Jul 02, 2015 10:49 am
by bepeg4d
Great pieces

Which sw have you used for modelling?
ciao beppe
Re: fragmentation
Posted: Thu Jul 02, 2015 3:18 pm
by acc24ex
thanks
- using 3dmax, and vorofrag modifier/plugin, not sure maybe some retopology in zbrush via dynamesh or zremesher
Re: fragmentation
Posted: Sat Jul 04, 2015 4:16 am
by Phil_RA
Nice rendering and shapes, I like abstract art:)
Re: fragmentation
Posted: Sat Jul 04, 2015 5:37 pm
by acc24ex
thanks me too

- it's like, work for me you stupid computer, why should I do the modelling
- check out the updated porfolio
higher res there
http://on.be.net/1NGGCQb
Re: fragmentation
Posted: Sat Jul 04, 2015 8:24 pm
by oguzbir
Brilliant mate. Keep up the good ones.

Re: fragmentation
Posted: Sun Jul 05, 2015 1:26 am
by prehabitat
*like**like**like*
Re: fragmentation
Posted: Mon Jul 06, 2015 3:39 pm
by acc24ex
oh, thanks, I've figured out a few more parametric things I could pass through this system.. hopefully I'll stay on focus