Octane Displacement can't color correct
Posted: Sun Jun 28, 2015 8:51 pm
Hey there, I was just wondering if it would be possible in future to adjust the gamma on a displacement map. I have to go into Photoshop to do it and there's a lot of trial and error.
I'm creating a landscape with a single polygon and using the d-map to create the hills. It looks really nice, but I want to adjust the hill falloff. I don't want to change the base height or the height of the top of hills, just the shape of the hills. I assumed I could do this by putting Octane ColorCorrect Texture node in between the Texture Image & Displacement nodes, but it just turns Displacement off. An even easier way would be to simply change the gamma setting in the Texture Image node itself. Again, this has no effect.
Cheers...
I'm creating a landscape with a single polygon and using the d-map to create the hills. It looks really nice, but I want to adjust the hill falloff. I don't want to change the base height or the height of the top of hills, just the shape of the hills. I assumed I could do this by putting Octane ColorCorrect Texture node in between the Texture Image & Displacement nodes, but it just turns Displacement off. An even easier way would be to simply change the gamma setting in the Texture Image node itself. Again, this has no effect.
Cheers...