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Render Layer overrides in Maya 2016

Posted: Tue Jun 23, 2015 5:30 am
by jangwee
Hi guys,

I'm trying to set up some render layers on animation project and I can't seem to set Layer Overrides on camera for Octane settings such as Aperture, Exposure, etc.
Pretty sure I could do this in the past but now can't since using latest version and Maya 2016.
Anyone else getting this issue?

Re: Render Layer overrides in Maya 2016

Posted: Wed Jun 24, 2015 2:33 am
by jangwee
Another question which I suppose is more Maya specific, how do you assign Layer Overrides to multiple objects.

I'm trying to render out different layers from animated scenes using Maya's render layers instead of the Octane Layer IDs.
What I'm trying to do is make some objects visible to camera in layer using "Camera visibility" option in mesh attributes.
It works fine but there are tons of mesh objects to do this for and will take me a long time just click options.
I'd rather not spend half my day click individual Layer Overrides.