Matej's New Year Competition Entry
Posted: Wed Dec 29, 2010 10:44 pm
Hi y'all!
This is my first new year's competition entry. It's an little unusual scifi xmass tree, but still familiar enough...
Since I will use the render as a holiday card, let me at this point wish a happy end year celebration and fruitful 2011 to all fellow Octaners!
While cooking for 2h 21min (pathtracing, 12 depth), it reached 2200 samples / px on my GTX460, for a resolution of 1500x2100. Polycount is ~1.1mio.
For postpro I only did some de-noising in Gimp on both pictures and added a tad of glow to the first one. All the modeling and textures are made by me with Blender & Gimp. HDR for IBL is from hdrlabs.com. I posted two variations of the same render because I like both. But if I have to choose, I pick the golden one.
I consider this finished (I have another scene in development), but I would still like to hear some c&c.
This is my first new year's competition entry. It's an little unusual scifi xmass tree, but still familiar enough...

Since I will use the render as a holiday card, let me at this point wish a happy end year celebration and fruitful 2011 to all fellow Octaners!

While cooking for 2h 21min (pathtracing, 12 depth), it reached 2200 samples / px on my GTX460, for a resolution of 1500x2100. Polycount is ~1.1mio.
For postpro I only did some de-noising in Gimp on both pictures and added a tad of glow to the first one. All the modeling and textures are made by me with Blender & Gimp. HDR for IBL is from hdrlabs.com. I posted two variations of the same render because I like both. But if I have to choose, I pick the golden one.
I consider this finished (I have another scene in development), but I would still like to hear some c&c.