Nodal shading not working?
Posted: Wed Jun 17, 2015 1:40 pm
I have a need for multiple materials to behave the same way (regarding specular fresnel, roughness etc.) . I've constructed a simple workspace that does just that... Except it doesn't! 
The Octane viewport ignores my constant node and simply applies the color that was specified earlier. However if I disconnect the "constant" node and change the diffuse color, Octane viewport responds instantly as expected.
Am I doing something wrong or is nodal shading still not supported?
The color doesn't change even if I do a viewport refresh, also, there are no Octane overrides on any of these materials. The latest plugin (2.23 something), modo 901.
thanks,
Jan

The Octane viewport ignores my constant node and simply applies the color that was specified earlier. However if I disconnect the "constant" node and change the diffuse color, Octane viewport responds instantly as expected.
Am I doing something wrong or is nodal shading still not supported?
The color doesn't change even if I do a viewport refresh, also, there are no Octane overrides on any of these materials. The latest plugin (2.23 something), modo 901.
thanks,
Jan