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Responsiveness and oddities in V2.23.2.1

Posted: Sun Jun 14, 2015 10:50 am
by alexos
So I'm noticing a different behaviour in this latest version (with LW2015.2); a few operations freeze not just IPR but the entire LW interface. Examples:

- I've just added an Octane light. Switching from "LW Colour" to "Blackbody" froze everything for a good 20 seconds;
- the "Pause" button randomly causes the same effect - or rather, it does when you hit it a second time ("unpause");
- It just gave me this error message: "Unknown command: grass_texture.jpg" (that's the filename of one of my images);

And so on. Course it might just be coincidence, bad geometry, whatever, but I've had these little problems since the 2015.2 patch; has anyone else noticed anything?

ADP.

Re: Responsiveness and oddities in V2.23.2.1

Posted: Sun Jun 14, 2015 1:28 pm
by juanjgon
Do you have this problems in all your scenes? ... I have seen this behavior usually in very complex scenes with a lot of instances, objects with a lot of materials and so on. If you want to send me the scene I could test it here to see if there is something wrong in it.

The error message is a weird issue, I have seen it before, but I don't have a scene to reproduce this problem here.

-Juanjo

Re: Responsiveness and oddities in V2.23.2.1

Posted: Sun Jun 14, 2015 4:34 pm
by alexos
Thanks J, I do indeed have a lot of instances in this scene BUT as they're all outside my building and I'm currently setting up an interior shot (no instances are visible from this particular camera) I thought I could get away with leaving them on. Apparently this is not the case, as I've just disabled them and IPR has become far more responsive. I'll keep on testing.

I can't shake the feeling that 2015.2 is somewhat more sluggish though. But perhaps it's just me.

Best,

ADP.