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Minecraft world rendered with OctaneVR

Posted: Thu Jun 11, 2015 2:04 pm
by kozz76
I'm having so much fun rendering scenes with OctaneVR and viewing them in Oculus Rift.

So I tried to pluck a chunk of one of my old Minecraft worlds (started waay back during the MC alpha days) with Mineways tool and render it in OctaneVR. :)

Here's the preview:
Image


And here are the original files (7200x1800px) in jpg and png formats:

http://www.mediafire.com/view/jpf7p9buk ... 001_05.jpg
http://www.mediafire.com/view/1ugexxr5g ... 001_05.png

Re: Minecraft world rendered with OctaneVR

Posted: Fri Jun 19, 2015 9:43 am
by kramerd
Pretty cool, like your idea :)

Re: Minecraft world rendered with OctaneVR

Posted: Thu Jun 25, 2015 2:42 pm
by DIO
kozz76 wrote:I'm having so much fun rendering scenes with OctaneVR and viewing them in Oculus Rift.
What?
I thought OctaneVR didn´t support the Oculus, only the samsung gear?
Since when is this working with the dk2 and how?
I searched but didn´t find the thread were this is described.

Re: Minecraft world rendered with OctaneVR

Posted: Fri Jun 26, 2015 7:17 am
by Rikk The Gaijin
DIO wrote: What?
I thought OctaneVR didn´t support the Oculus, only the samsung gear?
Since when is this working with the dk2 and how?
I searched but didn´t find the thread were this is described.
http://render.otoy.com/forum/viewtopic.php?f=98&t=46185

Re: Minecraft world rendered with OctaneVR

Posted: Sat Jun 27, 2015 2:10 am
by kozz76
DIO wrote: What?
I thought OctaneVR didn´t support the Oculus, only the samsung gear?
Since when is this working with the dk2 and how?
I searched but didn´t find the thread were this is described.
Well, basically this is a stereo jpeg - so it's platform independent. :)

You can put it in various VR players or picture viewers made for Oculus Rift that support stereo and this particular projection. Personally I am viewing it in Whirligig Player using Barrel SBS format.

https://share.oculus.com/app/whirligig- ... r---player

Re: Minecraft world rendered with OctaneVR

Posted: Sun Jun 28, 2015 5:06 pm
by DIO
Rikk The Gaijin wrote:
DIO wrote: What?
I thought OctaneVR didn´t support the Oculus, only the samsung gear?
Since when is this working with the dk2 and how?
I searched but didn´t find the thread were this is described.
http://render.otoy.com/forum/viewtopic.php?f=98&t=46185
Thank you ! :)

Re: Minecraft world rendered with OctaneVR

Posted: Mon Jun 29, 2015 4:02 pm
by kozz76
Here's another one. Think i'll have to export another chunk because it's quite obvious here that everything beneath the sea level has been clipped away.

Preview:
Image

Full size pic:
http://www.mediafire.com/view/kvt0brcaa ... 001_06.jpg