Displacement and transform
Posted: Tue Jun 09, 2015 2:13 pm
So I've just started using Octane 3 with C4D.
So far - amazing!
However, I've found a seriously frustrating issue with displacement. Indeed, the only reason I waited until v3 of Octane was because you could finally use procedural noise as displacement instead of images!
You can project and transform bump maps using the settings inside the Octane noise shader instead of doing it using material tag. BUT you cant seem to do the same with the Octane noise shader in Displacement.. why is this??? I know you can use C4D native noise but it doesn't have the transform and project options like you have in Octane noise. How am I supposed to map my displacement in the same way as I have on my bump??
Some enlightenment would be seriously appreciated!
Cheers guys!
Luke.
So far - amazing!
However, I've found a seriously frustrating issue with displacement. Indeed, the only reason I waited until v3 of Octane was because you could finally use procedural noise as displacement instead of images!
You can project and transform bump maps using the settings inside the Octane noise shader instead of doing it using material tag. BUT you cant seem to do the same with the Octane noise shader in Displacement.. why is this??? I know you can use C4D native noise but it doesn't have the transform and project options like you have in Octane noise. How am I supposed to map my displacement in the same way as I have on my bump??
Some enlightenment would be seriously appreciated!
Cheers guys!
Luke.