Page 1 of 1
Live Viewer ≠ Picture Viewer (SOLVED)
Posted: Mon Jun 08, 2015 9:41 pm
by joeydbooth
Hi guys, i've been playing around with my scene and tweaked it to my liking. most of my stuff was set up and i was ready for a test render...
(Don't mind the camera, i took a snapshot)
However, the bloom effects don't seem to match between the LV and PV...
I've tried a couple things but haven't stumbled on the solution yet
I'm running 2.23.2 rc1
THANKS!
LV:
PV:
Re: Live Viewer ≠ Picture Viewer
Posted: Mon Jun 08, 2015 9:51 pm
by aoktar
Re: Live Viewer ≠ Picture Viewer
Posted: Mon Jun 08, 2015 10:11 pm
by joeydbooth
thanks 4 the quick reply again aoktar, you are a life saver!
i will try and find the time to sit down and watch the tutorials and will look into the faq thread next time!
dove into octane very quickly tbh but it's a fun plugin with sweet results

Re: Live Viewer ≠ Picture Viewer
Posted: Mon Jun 08, 2015 10:18 pm
by aoktar
joeydbooth wrote:thanks 4 the quick reply again aoktar, you are a life saver!
i will try and find the time to sit down and watch the tutorials and will look into the faq thread next time!
dove into octane very quickly tbh but it's a fun plugin with sweet results

Since bring the auto mode, things can become a little bit confusing to people for Picture Viewer. If you don't know that plugin how works in deep, just select "resend only updated objects" and add a octane object tag to animated or emissive objects. This will provide same structure as in LV