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Convert Octane Textures back to Standard / Mental Ray
Posted: Fri Jun 05, 2015 2:22 pm
by brettg19802
Is this possible? Yes, there is a convert to Octane Textures button....but can you un-convert?
We are trying to get the Octane Textures converted back to standard so we can put our 3D models into Unity Engine.

Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Mon Aug 29, 2016 10:42 am
by brettg19802
Anyone know the answer to this question?
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Wed Sep 21, 2016 2:23 pm
by acc24ex
+1
- new developer guy - please put this on a list someplace, as we will be grateful
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Wed Sep 28, 2016 3:02 am
by azen
brettg19802 wrote:Anyone know the answer to this question?
Hi,
We are going to take a further look into this. There are some elements to this that we are unsure of at this point of time. We will let the users know, though right now this effort needs to be leveraged against higher priority tasks that are active at the moment.
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Wed Sep 28, 2016 3:17 pm
by solomonfl
+1
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Thu Dec 08, 2016 6:46 pm
by Chris_RSI
+1, I'm also looking for a tool like this. Thanks!
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Thu Dec 08, 2016 7:56 pm
by Goldisart
+1
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Thu Dec 08, 2016 10:02 pm
by Elvissuperstar007
corona to octane ?
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Thu Dec 15, 2016 10:56 am
by tompython
+1
because a pipeline: octane -> baking -> standard -> VR
Re: Convert Octane Textures back to Standard / Mental Ray
Posted: Thu Dec 15, 2016 11:42 am
by Goldisart
can first make the auto backing and then start a Converter

such a plan .. and then we have neither one nor the other in good condition