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reflection pixel errors

Posted: Thu Jun 04, 2015 3:53 pm
by distiller
Hello,

here's my first render with octane on daz studio.
my problem is , these tiny glossy errors or whatever that is , probably caused by environment lightning, reflecting the skin and leaving it with massive bright pixels/distortion.
does anyone know how to solve this problem in octane settings itself?




Image


cheers.

Re: reflection pixel errors

Posted: Fri Jun 05, 2015 4:22 pm
by Squirtle
They don't look like errors to me, just that your face material is set too glossy and it's reflecting a white light. What are your settings on the face material?

Re: reflection pixel errors

Posted: Mon Jun 08, 2015 4:35 pm
by Hydra
That just looks too glossy.

There's two parameters to play with. One is roughness, which should be something other than zero. I often set it at like .05. The other is the glossiness, and I can only say that you should play with that. Try 20 % and see how that works. Alternatively.. change it to a color, and play with that. (white, 255 255 255 is effectively 100%).