Same material, different results on different geo [RESOLVED]
Posted: Thu Jun 04, 2015 3:20 am
Ok, I have a plain, diffuse texture I made and I applied it to two different objects, and they look completely different. Whats going on here? Its not the lighting because there's only one major light source and its hitting both the wall and that monitor the same way. I've tried resending the scene, closing and reopening the project, nothing. I can't figure it out. For reference, the darker version is the correct look of the material.