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OctaneVR / Lightwave

Posted: Sat May 30, 2015 8:28 pm
by KVNOODLES
Hi everyone,
I am using Octane Render 2.2 for Lightwave 2015.
Is it possible to run Octane VR Demo in Lightwave?
I've only been able to use Octane VR standalone so far.
Thanks for your help!

KV I NOODLES
www.noodles.link

System: Windows 7 64-bit
CPU: Intel i7 8-Core 3.0 Ghz
GPU: GeForce Titan Z (x2)
RAM: Corsair Vengeance LPX 64GB (8 x 8GB) DDR4 DRAM 2666MHz

Re: OctaneVR / Lightwave

Posted: Sun May 31, 2015 1:33 pm
by ristoraven
If you have Octane for LW license you have already everything.
Octane VR is meant for noobs to try out all this magnificent awesomeness for the Metaverse contest.

Re: OctaneVR / Lightwave

Posted: Mon Jun 01, 2015 8:18 am
by juanjgon
Yes, you only need to download the last version. It has the cubic projection in the panoramic camera needed to render the VR scenes.
http://render.otoy.com/forum/viewtopic.php?f=36&t=46205

In the panoramic camera you can set the camera type to "Cube Map", set the Fov angles to 360x180, enable the "Keep Upright" option and set the Stereo Output to "Side by Side". Also you need to set the camera resolution to 18432x1536. Attached you have a capture of this settings.

-Juanjo