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PMC kernel: reflection of specular material and big maxdepth

Posted: Sat May 30, 2015 4:06 pm
by nuno1980
Hi, guys. :)

The reflection of any specular materials must be 0.95 to 0.99.

Formula:
Light_destination (to darker) = light_sources * reflection ^ maxdepth

light_destination and light_sources in W/m^2 (eg: sun 1400 W/m^2)

^ - it's power (mathematics)

Therefore, I have adviced you the very big number of "maxdepth" (100 (reflection 0.95) and 500 (reflec 0.99) or more) due to the real life. :)

Re: PMC kernel: reflection of specular material and big maxdepth

Posted: Sat May 30, 2015 6:02 pm
by martincarlson
Word!

Re: PMC kernel: reflection of specular material and big maxdepth

Posted: Tue Jun 02, 2015 11:28 am
by nuno1980
Are you interested my advice?