OctaneDayLight Not Seen by Camera?
Posted: Fri May 29, 2015 7:11 pm
hey guys, i got the octane daylight rig setup and I don't want the Camera or the Transparent materials to see the bluish atmosphere/sky or the sun, but keep the effects it has on my scene.
with standard c4d i usually just put a composititing tag on a Physical Sky object and uncheck Seen by Camera and Seen by Transparency.
i've checked by rendering only one frame with alpha but the sky is still there in the picture viewer.
i've tried using the octane object tag on the rig with Seen by Camera unchecked, but no success.
i simply want to put a black or grey bg instead in AfterEffects afterwards...
any ideas?
with standard c4d i usually just put a composititing tag on a Physical Sky object and uncheck Seen by Camera and Seen by Transparency.
i've checked by rendering only one frame with alpha but the sky is still there in the picture viewer.
i've tried using the octane object tag on the rig with Seen by Camera unchecked, but no success.
i simply want to put a black or grey bg instead in AfterEffects afterwards...
any ideas?