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black render in pictureviewer C4D
Posted: Thu May 28, 2015 7:24 pm
by mikino612
Hello, I have a big problem to render my scene in a picture viewer, its an exterior scene and I thing that is polygon heavy, because of all the trees(greenworks), So in res. 960x540 is verything fine, but when I set 1920x1080 octane stops in 50sec and nothing will happen, everything is just black(in pictureviewer), also if I add even more trees to the scene, live viewer also show only black screen. So far it seems to me like, there is some kind of memory limitation I need to adjust or something..I'm just guessing..if you got any advice, please let me know.
Thank you
my specs :
i7 3370, 3.4Ghz
16GB RAM
GeForce GTX 560Ti 2GB
1TB HDD
Re: black render in pictureviewer C4D
Posted: Thu May 28, 2015 7:39 pm
by aoktar
Propably you was near to out memory for VRAM in LV rendering. gtx 560 with 2gb is low, especially if you have just one card. Because some vram will spend by C4D and windows.
Re: black render in pictureviewer C4D
Posted: Thu May 28, 2015 10:25 pm
by mikino612
Thanks for your quick response aoktar. I will try it with stronger GPU and see wat happen.
Re: black render in pictureviewer C4D
Posted: Tue Jun 23, 2015 4:42 pm
by mikino612
Hi guys,
I just wanna let you know, the problem was solved right after I switch GPU with more memory...so right now I'm using GTX 960 4GB and everything works.
Re: black render in pictureviewer C4D
Posted: Tue Jun 23, 2015 7:30 pm
by aoktar
Of course. Thanks for info. People first should check their scenes for triangle counts and free vram before posting. Also should try different scenes to see where is the issues...