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camera navigation

Posted: Tue Feb 09, 2010 4:31 pm
by coolroy
Hi! What about making camera navigation scheme like this:
LMB- orbit, MMB- pan, RMB- zoom
Its default in Maya, XSI, cinema, ect

Re: camera navigation

Posted: Tue Feb 09, 2010 4:33 pm
by radiance
what i think is that we should have profiles.
users come from various applications and they all need to adapt to the navigation controls in octane,
so having a system where people can select a profile would be ideal.

i'll think about this and we'll see if we can add something like this once we've got time.
(currently other priorities need to be adressed first)

Radiance

Re: camera navigation

Posted: Tue Feb 09, 2010 9:28 pm
by Son Kim
If u add profile - I'd like a Maya profile that's what i use in Modo and 3DCoat. :geek:

Is there any way to tilt the camera in octane...?

edit: nm, tilt is going to be added, LMB+RMB drag for tilt is nice :)

Re: camera navigation

Posted: Tue Feb 09, 2010 9:40 pm
by James
You can tilt by tweaking the Up values