IPR and f9 vastly different with motion blur.
Posted: Sun May 24, 2015 9:05 am
Hi all,
I have a issue with motion blur. I'm using the standard mb by setting Lw camera to use it and that is working fine. In IPR the blur looks as intended and matches with lightwaves motion blur/dof open gl preview. When I do an f9 render however the mb is really extreme, but only on certain meshes.
I have a character parented to a slow moving object, where the body and head are separate meshes. The head is blurring correctly but the body's mb is really over cooked. I've checked for random key frames which could cause the body to spin over one frame but that all seems ok.
As I said before the IPR looks right so not sure what's happening here.
Deadlines are looming so need to fix asap!!!
Any help on this much appreciated.
Thanks
I have a issue with motion blur. I'm using the standard mb by setting Lw camera to use it and that is working fine. In IPR the blur looks as intended and matches with lightwaves motion blur/dof open gl preview. When I do an f9 render however the mb is really extreme, but only on certain meshes.
I have a character parented to a slow moving object, where the body and head are separate meshes. The head is blurring correctly but the body's mb is really over cooked. I've checked for random key frames which could cause the body to spin over one frame but that all seems ok.
As I said before the IPR looks right so not sure what's happening here.
Deadlines are looming so need to fix asap!!!
Any help on this much appreciated.
Thanks