Inherit xparticles colour
Posted: Sat May 23, 2015 9:51 pm
Hello Ahmet,
So I have been playing with the Arnold demo recently and noticed they manage to get their renderer to inherit xparticles particle colours.
So this is either from an object texture emission (using a c4d native material), or the xparticles c4d shader (using a special xp node), or from the emitter display section directly.
Just was wondering if something like this this could be possible with Octane some time? Would make xparticle work so much easier if we could take the colours from a texture.
ten
So I have been playing with the Arnold demo recently and noticed they manage to get their renderer to inherit xparticles particle colours.
So this is either from an object texture emission (using a c4d native material), or the xparticles c4d shader (using a special xp node), or from the emitter display section directly.
Just was wondering if something like this this could be possible with Octane some time? Would make xparticle work so much easier if we could take the colours from a texture.
ten