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render seems mirror inverted
Posted: Sat May 16, 2015 9:20 am
by momade
is it right, that when rendering with the spherical cube map camera, the render seems mirror inverted?
Re: render seems mirror inverted
Posted: Sat May 16, 2015 10:58 am
by 360precision
Yes
Re: render seems mirror inverted
Posted: Sat May 16, 2015 4:52 pm
by therealjustlike
I didn't notice this effect until I rendered some text...but when you
view in gearVR it shows correct.
Re: render seems mirror inverted
Posted: Tue May 19, 2015 8:41 am
by Akshara
Is there a way to flip the Render Viewport so that it accurately reflects how the render will appear in the GearVR?