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Render Issue on first frames

Posted: Wed May 13, 2015 7:54 am
by skoeth
Hi,

lately i get strange "watermarks" when rendering stuff with image sequences in its materials.
So always the first frame gets weird artefacts like known by gpu issues.

I attached two images to show what it looks like.

You can see my specs in my signature, any suggestions what could be the problem?
I think 2 days ago it worked just fine, didn't update any drivers since then.


thank you and have a nice day!

Re: Render Issue on first frames

Posted: Wed May 13, 2015 2:03 pm
by aoktar
version?

Re: Render Issue on first frames

Posted: Wed May 13, 2015 2:32 pm
by skoeth
aoktar wrote:version?
2.23.1, both standalone and plugin.

Re: Render Issue on first frames

Posted: Wed May 13, 2015 3:13 pm
by aoktar
Are you using netrender?

Re: Render Issue on first frames

Posted: Fri May 15, 2015 8:10 am
by skoeth
Yes, i'm using netrender indeed.
Anything wrong with it?

Re: Render Issue on first frames

Posted: Tue May 19, 2015 4:24 am
by garytyler
This has happenedto me a couple of times using net render on the newest version. It only happens on the first couple of frames.

Re: Render Issue on first frames

Posted: Tue May 19, 2015 4:39 am
by abstrax
Some have reported this problem in the past, but I still don't know what the issue is, because I can't reproduce it here at all. What is the GPU configuration on your master and your slaves? Which OS are you using on the master and the slaves? Did you render HDR images or LDR?

Is there a way for me to somehow reproduce this issue? I really want to fix this problem, but don't have an idea where the bug is...

Re: Render Issue on first frames

Posted: Tue May 19, 2015 10:25 am
by skoeth
here comes my configuration:
master:
OSX 10.10.3 with a GTX 970 +external TitanZ and GTX 780

slave:
OSX 10.10.3 with a GTX 780ti + external 2x GTX 780ti

the externals are connected via the amfeltec gpu cluster - one for each machine.
running octane 2.23.1 both, standalone and plugin.
No HDR.

I think it happens when using image sequences, but i cant reproduce it as well, for today its just working without knowingly changing anything.
my first thought was image sequence + netrender.