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3D camera wouldnt go further in rendering

Posted: Tue May 12, 2015 5:59 pm
by f1reh3wk
Hi,

I don't know if this is a software bug but for some reason as camera goes further out in 3d space, the camera gets stuck at a certain position and its angle changes almost appearing blank. Its almost like it has a invisible wall similarly to games, when I try the same scene on the demo version there's no problem but of course it water marks on it each frame.

If anyone know how to fix this please let me know asap because I need this done for my university project animation.

Re: 3D camera wouldnt go further in rendering

Posted: Fri May 15, 2015 11:06 am
by f1reh3wk
Even I emailed to support, they didn't reply. :(