pc freeze constantly
Posted: Mon May 11, 2015 7:46 am
HI!
I'm using octane renderer for my new animation short film.
so far the images it renders are amazing and i can't see myself going back to any other render engine anytime soon.
I've manneged to render about 70% of my project on my single Nvidia GTX 760 with no problems, even on 10 hour+ render sessions.
latly my pc has started to freeze after rendering about 3 frames.
At the begining i though it was because I didnt check the "use pri" option who's supose to let the operating system use my GPU on high priority and the octane with what's left.
it worked for a while then started to freeze again.
now, all i can do in order to keep my renders on without freezing is actualy USING my computer GPU (with after effects, media player or even chrome)
-did I ruin my GPU or somthing?
-did anyone tackled the same problem?
-what can I do in order to keep my GPU "busy" so my OS wont freeze all the time (without me actualy using apps and need to be in front of my computer)
Thanks. nimrod
frame from the animation
I'm using octane renderer for my new animation short film.
so far the images it renders are amazing and i can't see myself going back to any other render engine anytime soon.
I've manneged to render about 70% of my project on my single Nvidia GTX 760 with no problems, even on 10 hour+ render sessions.
latly my pc has started to freeze after rendering about 3 frames.
At the begining i though it was because I didnt check the "use pri" option who's supose to let the operating system use my GPU on high priority and the octane with what's left.
it worked for a while then started to freeze again.
now, all i can do in order to keep my renders on without freezing is actualy USING my computer GPU (with after effects, media player or even chrome)
-did I ruin my GPU or somthing?
-did anyone tackled the same problem?
-what can I do in order to keep my GPU "busy" so my OS wont freeze all the time (without me actualy using apps and need to be in front of my computer)
Thanks. nimrod
frame from the animation