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TV show

Posted: Sun May 10, 2015 10:28 pm
by hdace
I want my TV to show a moving image, not a static image. So I've got a quicktime movie and I load it into Texture Node. So far so good. Connect node to Texture Emission, connect that to Diffuse Material. Nothing. Plain white image. ?

Re: TV show

Posted: Sun May 10, 2015 11:04 pm
by hdace
I see from other posts that others are getting this to work. What's different for me? 'Cause I'm on Mac? I've tried different video formats, but the first one I tried was PNG image sequence, and someone else recently posted they used the same and it worked fine. I'm on 2015.2 with the second to last Octane plugin.

Re: TV show

Posted: Sun May 10, 2015 11:55 pm
by hdace
Okay, tested in Windows, not working. That's with most recent Octane plugin, 2015.2. Works fine with stills, just not Quicktime. Baffled.

Re: TV show

Posted: Mon May 11, 2015 7:44 am
by gordonrobb
Yeh I just tried a quick test of a movie on the diffuse channel and it just shows up white. Most likely is I'm doing it wrong.

Re: TV show

Posted: Mon May 11, 2015 10:37 am
by juanjgon
But can Octane read a quicktime file? ... I don't think so. You should use a sequence of JPGs or PNGs files loaded as an animated texture in the Layout.

-Juanjo

Re: TV show

Posted: Mon May 11, 2015 2:36 pm
by hdace
juanjgon wrote:But can Octane read a quicktime file? ... I don't think so. You should use a sequence of JPGs or PNGs files loaded as an animated texture in the Layout.

-Juanjo
Golly, I've never done that before! I'll give it a try.

Re: TV show

Posted: Mon May 11, 2015 2:52 pm
by hdace
Yes, that works fine. I've just always used Quicktime. I've previously used lots of different features of the Image Editor, but I've never noticed that first simple drop-down menu, Image Type. Funny how you get blind to something!