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Textur Projection; Different in LV and Final Render

Posted: Mon Apr 27, 2015 12:24 pm
by moebius
It also isn't fixed on animated Objects. The bump seemes to be fixed on the World Space. Or is it just the bump channel witch is broken?

Re: Textur Projection; Different in LV and Final Render

Posted: Mon Apr 27, 2015 12:26 pm
by aoktar