Octane material that casts shadow but is unseen by camera?
Posted: Thu Apr 23, 2015 10:02 pm
I'm experimenting with the demo for use with Cinema 4D. Is there a shader/material for Octane that will cast shadows from the geometry it's applied to, but will be unseen by camera?
Also, my (limited) understanding is that a scene file in C4D is basically bundled up and sent to Octane as a single scene. Is there a way to open this scene in the stand-alone Octane program, and work with it there? Is there any benefit to working this way as opposed to working with the plugin in C4D itself?
Thanks
Also, my (limited) understanding is that a scene file in C4D is basically bundled up and sent to Octane as a single scene. Is there a way to open this scene in the stand-alone Octane program, and work with it there? Is there any benefit to working this way as opposed to working with the plugin in C4D itself?
Thanks