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Giant greeble ball composite

Posted: Sat Dec 04, 2010 8:19 pm
by MaTtY631990
Check out this animation of rotating 3dsmax sphere with greeble plugin applied composited with aerial footage from SkyCamUsa. rendered with octane.

http://www.youtube.com/watch?v=AUNOCR5FIF0

Re: Giant greeble ball composite

Posted: Sat Dec 04, 2010 9:51 pm
by Bulwerk
looks familiar! Cool though Compositing with octane is great if you can pull if off.

Re: Giant greeble ball composite

Posted: Sat Dec 04, 2010 10:34 pm
by [gk]
it is easy

Re: Giant greeble ball composite

Posted: Sat Dec 04, 2010 10:50 pm
by Bulwerk
@[gk]

I have not had too much success so far. Maybe you can give me some tips. My work flow is this. I create the animation from host app. send to octane to render. Within host app create pure white object and pure black background and render the same frames with same as octane with same fps. Then bring both into AE and use the black and white as a luma matt against the octane render. My problem is i still get a slight halo around the outermost edges.
oh and i don't use DOF in octane at all so my edges will match.
Tips?

Re: Giant greeble ball composite

Posted: Sun Dec 05, 2010 12:25 am
by MaTtY631990
Set luma matte for the render and then pre compose the render and alpha. Apply matte/simple choker to remove those pixels you don't want. I did the alpha and shadow pass for the ball in octane so it would match, but also slightly saved due to the footage not being entirely sharp.

Re: Giant greeble ball composite

Posted: Sun Dec 05, 2010 1:07 am
by Bulwerk
Thanks!