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Local DB in maya

Posted: Mon Apr 20, 2015 10:19 am
by Berge
We have a few suggestions regarding the Local DB.

1. It would be really great to be able to move the local DB to a network folder so everyone in the office could share it.
2. The paths to the imageTextures gets broken. They get the path "sourceImages/assets" and are copied to the default project directory on C: even if I set a project elsewere. It would be better if they kept the original path or be aware of where I have set my project.
3. Awesome if all the materials and nodes kept their names when you import them again (instead of "octaneGlossyMaterial1..." and so on).


we use OctaneRender for Maya 2.22.2 - 7.0
and windows 7 pro

Thanks!